Tag: video games

Gaming Industry Facing Potential for More Regulations

Peyton Gouzien | @PGouzien

Senator Josh Hawley from Missouri announced he will introduce a bill to ban “manipulative” online game features. The Republican calls his bill the “Protecting Children from Abusive Games Act”.  The bill will prohibit games marketed towards children from adding features that require money for advancing or receiving random rewards. These features being “Loot Boxes” and “Pay to win” in the video games industry. Additionally, the bill gives the Federal Trade Commission the power of enforcement of the ban. Furthermore, it gives state attorney generals to files lawsuits against companies who violate the ban.

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Less Is More: Building a Video Game in a Sandbox built on Blockchain Technology and Cryptocurrency

Phoenix Daniels | United States

For many, the emotions experienced by the mere mention of “cryptocurrency” is one of fear and uncertainty, brought about predominantly by a lack of understanding of Blockchain technology, coupled with a repetitive message from antiquated mainstream media.

However, for those of us who grew up asking “a/s/l?” in IRC the concept of cryptocurrency becoming the dominant form of trade is as easily accepted as the concept of gravity. When we first became obsessed with games and computing, we were geeks and nerds; now games make more money than movies, and the number of Blockchain entrepreneurial millionaires is growing by the day.

Our Mission: to Free Gamers from Labour!

While the mainstream medical authority wishes to push it’s own ideology and agenda to suggest that gaming addiction is a mental disorder, many gamers dismiss this paradigm as basic and unintelligent. Gaming gives us the capacity to experience creative problem solving on a level of intelligence which, quite frankly, is completely lacking in the social interactions of the mainstream majority plugged into mainstream media. Listening to a conversation about the weeks sports resorts or the news is like listening to robots talked to a brick wall, except that a robot talking to a wall would actually be cool because someone had to build it and program it.

There has never been a better platform for tech savvy gamers to create, and #LESSISMOREGAMES is no exception.

Our Mission: to Free Gamers from Labour! The onset of cryptocurrency has created an opportunity for those who spend arguably the greatest amount of their online than any other group in society.

Gaming Evolution

Imagine this: you wake and sleep on your own schedule, based purely around your gaming; your cost of living including food, rent, utilities and general socialising is covered; and you never have to work a job again.

Sound too good to be true? Guess again. Here’s why:

For better or for worse the Central Banks of the world have been run the way they have been run over the last century. The Gold standard was removed and replaced with FIAT: currency that is declared “legal tender” by the government that the Central Bank prints the currency at interest and loans it to. Over time this has lead to massive debt and inflation, and this is precisely why cryptocurrency is so explosive.

It’s pure mathematics. The very capacity for cryptocurrency to be so disruptive and explosive is specifically due to the behaviour of the FED and it’s contemporaries.

The question remains: How does one take advantage of this opportunity?

The success of any Blockchain technology and cryptocurrency relies on the team creating it and the project behind it. Ethereum is an excellent example: By creating and maintaining a decentralized platform for smart contract applications they have created a long-term demand for their product and service.

#LESSISMOREGAMES is developing a Role-playing Game in a Dynamic Interactive Sandbox (DIS) built on Blockchain technology and backed by its very own Cryptocurrency.

The focus of this Gaming Evolution centres around two core themes; #makeyourownfun and #lessismore. Rather than build a massive expansive world our DIS will provide players with the capacity to actively shape their environment through their interactions with both AI and other players. Thus the size and shape of the Sandbox itself will give a Dynamic response based on the interaction of the players, making it a true expression of creative Freedom. Blockchain technology provides us with the capacity to build scalable networks, allowing us to grow the Sandbox organically with server demands. Finally by backing it with a unique Cryptocurrency known as $KEL we are creating the capacity for the player to earn tokens for playing the game and participating in the marketplace.

So while others may ask, “Don’t you think Bitcoin is a bubble?” we and those like us are growing increasingly too busy with our own projects to respond.

FIAT is the past, Cryptocurrency is the future. Whether you believe us or not is irrelevant, we’re going to do what we’re gonna do whether others understand it or not. Always have, always will.

We’re gamers. 😎






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Welcome to The International! Rogers Arena Hosts Dota 2 Championships.

By Phoenix Daniels | Australia

Yes it’s that time again! The 6th annual Dota 2 Championships are here, with teams coming from around the world to compete in The International! With a total prize pool just north of USD 24.5 million, all eyes in competitive gaming are on Rogers Arena, Vancouver, as Canada hosts The International for the first time.

For the uninitiated in the gaming world of MOBA’s (Multiplayer Online Battle Arena) Dota 2 is one of the most played games online. Originally released in 2013, it boasts over 10 million unique players in the last month alone. Today it is one of the premier events on the eSports calendar.

Leading the way in Group A is the North American team Evil Geniuses. They have only lost one of their ten matches so far. A household name in the community, the Evil Geniuses have amassed over USD 15 million in winnings. In Group B, relative new-comers VGJ.Storm, the North American squad of Team VGJ, are leading the way, having only lost one game from their eight played so far.

Evil Geniuses vs Mineski #1 | The International 2018 Group Stage Dota 2

With the group stages well underway it is shaping up to be an exciting tournament. At the end of the group stage two teams will be eliminated and the remaining sixteen teams will compete in the main event, running 20th – 25th August. So far players have chosen from a larger than normal pool of heroes and so far no real meta has been revealed. This all this makes for an unpredictable tournament full of surprises!

Game Dev News:

Without further adieu may we introduce; Beyond The Void from B2expand, “…the first French company to develop and edit cross gaming video games on the Ethereum Blockchain.”

Indroducing Nexarium: A Blockchain-Based ecosystem to buy, sell & trade in-game items.

Available for free on Steam Beyond The Void is a, “competitive and hybrid strategy game in space,” combining aspects of MOBA and RTS (Real Time Strategy) in space, with the unique characteristic of being backed by cryptocurrency.  The Nexarium is a blockchain powered gaming ecosystem where you can use Nexium (NxC) tokens. It will allow users there benefit of cross-game sharing of in game items, where the user has true ownership of the item they trade.

Beyond The Void game-play with commentary.

It’s too early yet to say gone are the days of legal issues between gamers and game developers, but this is an excellent step in the decentralized direction. Projects like this only help to outline what the future may hold for game development in a post-cryptocurrency world, however it is most definitely a promising development.

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